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Unreal Engine C++ API Reference > Plugins > ChaosNiagara
References
Module | ChaosNiagara |
Header | /Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Classes/NiagaraDataInterfaceChaosDestruction.h |
Include | #include "NiagaraDataInterfaceChaosDestruction.h" |
Syntax
USTRUCT&40;&41;
struct FChaosDestructionEvent
Variables
Type | Name | Description | |
---|---|---|---|
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FVector | AngularVelocity | |
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float | ExtentMax | |
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float | ExtentMin | |
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FVector | Normal | |
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int32 | ParticleID | |
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FVector | Position | |
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float | Time | |
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int32 | Type | |
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FVector | Velocity |
Constructors
Type | Name | Description | |
---|---|---|---|
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Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator!=
(
const FChaosDestructionEvent& Other |
|
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bool | operator==
(
const FChaosDestructionEvent& Other |