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API > API/Plugins > API/Plugins/ChaosMover > API/Plugins/ChaosMover/UChaosMoverSimulation
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void QueueInstantMovementEffect
(
TSharedPtr< FInstantMovementEffect > InstantMovementEffect, |
Queue an Instant Movement Effect to take place at the end of this frame or start of the next subtick - whichever happens first. | ChaosMover/ChaosMoverSimulation.h | |
void QueueInstantMovementEffect
(
const FScheduledInstantMovementEffect& ScheduledInstantMovementEffect, |
Queue a scheduled instant movement effect. | ChaosMover/ChaosMoverSimulation.h |
QueueInstantMovementEffect(TSharedPtr< FInstantMovementEffect >, bool)
Description
Queue an Instant Movement Effect to take place at the end of this frame or start of the next subtick - whichever happens first.
| Name | QueueInstantMovementEffect |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Public/ChaosMover/ChaosMoverSimulation.h |
| Include Path | #include "ChaosMover/ChaosMoverSimulation.h" |
| Source | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Private/ChaosMoverSimulation.cpp |
void QueueInstantMovementEffect
(
TSharedPtr < FInstantMovementEffect > InstantMovementEffect,
bool bShouldRollBack
)
QueueInstantMovementEffect(const FScheduledInstantMovementEffect &, bool)
Description
Queue a scheduled instant movement effect.
| Name | QueueInstantMovementEffect |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Public/ChaosMover/ChaosMoverSimulation.h |
| Include Path | #include "ChaosMover/ChaosMoverSimulation.h" |
| Source | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Private/ChaosMoverSimulation.cpp |
void QueueInstantMovementEffect
(
const FScheduledInstantMovementEffect & ScheduledInstantMovementEffect,
bool bShouldRollBack
)