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API > API/Plugins > API/Plugins/ChaosMover
| Name | IChaosCharacterMovementModeInterface |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Public/ChaosMover/ChaosMoverSimulationTypes.h |
| Include Path | #include "ChaosMover/ChaosMoverSimulationTypes.h" |
Syntax
class IChaosCharacterMovementModeInterface
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ClearAccelerationOverride() |
ChaosMover/ChaosMoverSimulationTypes.h |
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void ClearMaxSpeedOverride() |
ChaosMover/ChaosMoverSimulationTypes.h |
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float GetAcceleration() |
ChaosMover/ChaosMoverSimulationTypes.h |
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float GetGroundQueryRadius() |
ChaosMover/ChaosMoverSimulationTypes.h |
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float GetMaxSpeed() |
ChaosMover/ChaosMoverSimulationTypes.h |
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float GetMaxWalkSlopeCosine() |
ChaosMover/ChaosMoverSimulationTypes.h |
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float GetTargetHeight() |
ChaosMover/ChaosMoverSimulationTypes.h |
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void OverrideAcceleration
(
float Value |
ChaosMover/ChaosMoverSimulationTypes.h |
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void OverrideMaxSpeed
(
float Value |
ChaosMover/ChaosMoverSimulationTypes.h |
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bool ShouldCharacterRemainUpright() |
ChaosMover/ChaosMoverSimulationTypes.h |
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