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API > API/Plugins > API/Plugins/ChaosMover
| Name | FChaosPathedMovementModeDebugData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Public/ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
| Include Path | #include "ChaosMover/PathedMovement/ChaosPathedMovementTypes.h" |
Syntax
USTRUCT ()
struct FChaosPathedMovementModeDebugData : public FMoverDataStructBase
Inheritance Hierarchy
- FMoverDataStructBase → FChaosPathedMovementModeDebugData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPlaybackBouncedThisFrame | bool | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| bPlaybackLoopingChangedThisFrame | bool | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| bPlaybackOneWayChangedThisFrame | bool | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| bPlaybackReachedEndThisFrame | bool | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| bPlaybackReverseChangedThisFrame | bool | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| bPlaybackStartedThisFrame | bool | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| bPlaybackStoppedThisFrame | bool | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| NewWorldRotation | FRotator | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| NewWorldTranslation | FVector | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| PostSimMoveState | FChaosPathedMovementState | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| PreSimMoveState | FChaosPathedMovementState | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| PreviousServerFrame | int32 | This is the server frame last time we ticked, it might not be ServerFrame-1 if we are resimming. | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| PreviousWorldRotation | FRotator | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| PreviousWorldTranslation | FVector | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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| ServerFrame | int32 | ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Advance() |
ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |
Overridden from FMoverDataStructBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FMoverDataStructBase * Clone() |
ChaosMover/PathedMovement/ChaosPathedMovementTypes.h | ||
virtual UScriptStruct * GetScriptStruct() |
ChaosMover/PathedMovement/ChaosPathedMovementTypes.h |