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Base type for all data structs used to compose Mover simulation model definition dynamically (input cmd, sync state, aux state) NOTE: for simulation state data (sync/aux), derive from FMoverStateData instead
| Name | FMoverDataStructBase |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverTypes.h |
| Include Path | #include "MoverTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FMoverDataStructBase
Derived Classes
FMoverDataStructBase derived class hierarchy
- FChaosMovementBasis
- FChaosMovementSettingsOverrides
- FChaosMovementSettingsOverridesRemover
- FChaosMoverCharacterSimState
- FChaosMoverCrouchInputs
- FChaosMoverGroundSimState
- FChaosMoverLaunchInputs
- FChaosMoverSimulationDefaultInputs
- FChaosMoverTimeStepDebugData
- FChaosNetInstantMovementEffectsQueue
- FChaosPathedMovementInputs
- FChaosPathedMovementModeDebugData
- FChaosPathedMovementState
- FCharacterDefaultInputs
- FFloorResultData
- FFollowPathState
- FFollowSplineState
- FMovementSettingsInputs
- FMoverAIInputs
- FMoverDefaultSyncState
- FMoverDictionaryData
- FMoverExampleAbilityInputs
- FMoverInputContainerDataStruct
- FMoverLaunchInputs
- FMoverUserDefinedDataStruct
- FPathedPhysicsMovementInputs
- FPathedPhysicsMovementState
- FZipliningState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMoverDataStructBase() |
MoverTypes.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMoverDataStructBase() |
MoverTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddReferencedObjects
(
FReferenceCollector& Collector |
If derived classes hold any object references, override this function and add them to the collector. | MoverTypes.h | |
virtual FMoverDataStructBase * Clone () |
Return newly allocated copy of this FMoverDataStructBase. | MoverTypes.h | |
virtual void Decay
(
float DecayAmount |
Decays contained data during resimulation if data is forward predicted. | MoverTypes.h | |
virtual const UScriptStruct * GetDataScriptStruct() |
Used to differentiate between this type, and a proxy data type. RARELY overridden by derived types. | MoverTypes.h | |
virtual UScriptStruct * GetScriptStruct () |
Gets the type info of this FMoverDataStructBase. | MoverTypes.h | |
virtual void Interpolate
(
const FMoverDataStructBase& From, |
Interpolates contained data between a starting and ending block. | MoverTypes.h | |
virtual void Merge
(
const FMoverDataStructBase& From |
Merges contained data from a previous frame with that of the current frame. | MoverTypes.h | |
virtual bool NetSerialize
(
FArchive& Ar, |
MoverTypes.h | ||
virtual bool ShouldReconcile
(
const FMoverDataStructBase& AuthorityState |
Checks if the contained data is equal, within reason. | MoverTypes.h | |
virtual void ToString
(
FAnsiStringBuilderBase& Out |
Get string representation of this struct instance | MoverTypes.h |