Navigation
API > API/Plugins > API/Plugins/ChaosModularVehicleEngine > API/Plugins/ChaosModularVehicleEngine/ChaosModularVehicle
Inheritance Hierarchy
- FModularVehicleAsyncInput
- FModularVehicleDefaultAsyncInput
References
| Module | ChaosModularVehicleEngine |
| Header | /Engine/Plugins/Experimental/ChaosModularVehicle/Source/ChaosModularVehicleEngine/Public/ChaosModularVehicle/ModularVehicleDefaultAsyncInput.h |
| Include | #include "ChaosModularVehicle/ModularVehicleDefaultAsyncInput.h" |
Syntax
struct FModularVehicleDefaultAsyncInput : public FModularVehicleAsyncInput
Variables
| Type | Name | Description | |
|---|---|---|---|
| FCollisionResponseContainer | TraceCollisionResponse | ||
| FCollisionQueryParams | TraceParams |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| UModularVehicleComponent * | GetVehicle () |
||
| void | SetVehicle
(
UModularVehicleComponent* VehicleIn |
Overridden from FModularVehicleAsyncInput
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| TUniquePtr< FModularVehicleAsyncOutput > | Simulate
(
UWorld* World, |
Vehicle simulation running on the Physics Thread |