Navigation
API > API/Plugins > API/Plugins/ChaosFleshNodes > API/Plugins/ChaosFleshNodes/Dataflow > API/Plugins/ChaosFleshNodes/Dataflow/FBindForRenderToSkeletalMeshData-
Syntax
UPROPERTY (Meta=(DataflowInput, DisplayName="SkeletalMesh"))
DATAFLOW_NODE_DEFINE_INTERNAL, "BindForRenderToSkeletalMesh", "Flesh", "") public TObjectPtr < const USkeletalMesh > SkeletalMesh