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API > API/Plugins > API/Plugins/ChaosFleshNodes
Classes
| Type | Name | Description | |
|---|---|---|---|
| FAddKinematicParticlesDataflowNode | |||
| FAppendTetrahedralCollectionDataflowNode | |||
| FAppendToCollectionTransformAttributeDataflowNode | |||
| FAuthorSceneCollisionCandidates | Marks mesh vertices as candidates for scene collision raycasts. | ||
| FBindForRenderToSkeletalMeshDataflowNode | |||
| FBindVerticesToSkeleton | Connects vertices to a rig so that the vertices can be animated | ||
| FCalculateTetMetrics | Generate quality metrics. | ||
| FComputeFiberFieldNode | Computes a muscle fiber direction per tetrahedron from a GeometryCollection containing tetrahedra, vertices, and origin & insertion vertex fields. | ||
| FComputeIslandsNode | |||
| FConstructTetGridNode | |||
| FExtractGEOFloatVector | Extract a named float array from the results of an ImportGEO node. | ||
| FExtractGEOInt | Extract a named integer from the results of an ImportGEO node. | ||
| FExtractGEOIntVector | Extract a named integer array from the results of an ImportGEO node. | ||
| FFleshAssetTerminalDataflowNode | |||
| FGenerateFiberDirectionsDataflowNode | |||
| FGenerateOriginInsertionNode | Given two sets of vertex indices, generate two sets of vertex indices for origins and insertions that are within X distance away. | ||
| FGenerateSkeletalBindings | Generate barycentric bindings (used by the FleshDeformer deformer graph) of a render surface to a tetrahedral mesh. | ||
| FGenerateSurfaceBindings | Generate barycentric bindings (used by the FleshDeformer deformer graph) of a render surface to a tetrahedral mesh. | ||
| FGenerateTetrahedralCollectionDataflowNodes | |||
| FGEOMapStringArrayFloat | Transient Dataflow container for `TMap |
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| FGEOMapStringArrayInt | Transient Dataflow container for `TMap |
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| FGEOMapStringInt | Transient Dataflow container for `TMap |
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| FGetFleshAssetDataflowNode | |||
| FGetSurfaceIndicesNode | |||
| FImportGEO | Import data from GEO file. | ||
| FIsolateComponentNode | |||
| FKinematicBodySetupInitializationDataflowNode | |||
| FKinematicInitializationDataflowNode | |||
| FKinematicOriginInsertionInitializationDataflowNode | |||
| FKinematicSkeletalMeshInitializationDataflowNode | |||
| FKinematicTetrahedralBindingsDataflowNode | |||
| FRadialTetrahedronDataflowNodes | |||
| FSetFleshBonePositionTargetBindingDataflowNode | |||
| FSetFleshDefaultPropertiesNode | |||
| FSetVertexTetrahedraPositionTargetBindingDataflowNode | USTRUCT(meta = (DataflowFlesh)) struct FComputeVertexSphereBVHDataflowNode : public FDataflowNode DATAFLOW_NODE_DEFINE_INTERNAL(FComputeVertexSphereBVHDataflowNode, "ComputeVertexSphereBVH", "Flesh", "") DATAFLOW_NODE_RENDER_TYPE(FGeometryCollection::StaticType(), "Collection") | ||
| FSetVertexTrianglePositionTargetBindingDataflowNode | |||
| FSetVertexVertexPositionTargetBindingDataflowNode | |||
| FSetVerticesKinematicDataflowNode | |||
| FVisualizeFiberFieldNode | Visualizes a muscle fiber direction per tetrahedron from a GeometryCollection containing tetrahedra. | ||
| IChaosFleshNodesPlugin | The public interface to this module |
Enums
| Type | Name | Description | |
|---|---|---|---|
| ESkeletalBindingMode | |||
| ESkeletalSeletionMode | |||
| TetMeshingMethod |