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UDeformableConstraintsComponent
| Name | UDeformableConstraintsComponent |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformableConstraintsComponent.h |
| Include Path | #include "ChaosFlesh/ChaosDeformableConstraintsComponent.h" |
Syntax
UCLASS (Meta=(BlueprintSpawnableComponent))
class UDeformableConstraintsComponent : public UDeformablePhysicsComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UPrimitiveComponent → UDeformablePhysicsComponent → UDeformableConstraintsComponent
Implements Interfaces
- IAsyncPhysicsStateProcessor
- IInterface_AssetUserData
- IInterface_AsyncCompilation
- INavRelevantInterface
- IPhysicsComponent
- IDeformableInterface
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDeformableConstraintsComponent
(
const FObjectInitializer& ObjectInitializer |
ChaosFlesh/ChaosDeformableConstraintsComponent.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~UDeformableConstraintsComponent() |
ChaosFlesh/ChaosDeformableConstraintsComponent.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FConstraintObjectKey | Chaos::Softs::FConstraintObjectKey | ChaosFlesh/ChaosDeformableConstraintsComponent.h | |
| FConstraintThreadingProxy | Chaos::Softs::FConstraintManagerProxy | ChaosFlesh/ChaosDeformableConstraintsComponent.h | |
| FDataMapValue | Chaos::Softs::FDataMapValue | ChaosFlesh/ChaosDeformableConstraintsComponent.h | |
| FThreadingProxy | Chaos::Softs::FThreadingProxy | ChaosFlesh/ChaosDeformableConstraintsComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Constraints | TArray< FConstraintObject > | ChaosFlesh/ChaosDeformableConstraintsComponent.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddConstrainedBodies
(
UFleshComponent* SourceComponent, |
ChaosFlesh/ChaosDeformableConstraintsComponent.h |
|
|
void RemoveConstrainedBodies
(
UFleshComponent* SourceComponent, |
ChaosFlesh/ChaosDeformableConstraintsComponent.h |
|
Overridden from UDeformablePhysicsComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FDataMapValue NewDeformableData() |
ChaosFlesh/ChaosDeformableConstraintsComponent.h | ||
virtual FThreadingProxy * NewProxy() |
Simulation Interface | ChaosFlesh/ChaosDeformableConstraintsComponent.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid
(
const FConstraintObject& |
ChaosFlesh/ChaosDeformableConstraintsComponent.h |