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API > API/Plugins > API/Plugins/ChaosFleshEngine
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|
| Name |
FGameplayColllisions |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformableGameplayComponent.h |
| Include Path |
#include "ChaosFlesh/ChaosDeformableGameplayComponent.h" |
Syntax
USTRUCT (BlueprintType )
struct FGameplayColllisions
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| RigBoundRayCasts |
FRigBoundRayCasts |
|
ChaosFlesh/ChaosDeformableGameplayComponent.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Physics"
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