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API > API/Plugins > API/Plugins/ChaosFleshEngine > API/Plugins/ChaosFleshEngine/ChaosFlesh > API/Plugins/ChaosFleshEngine/ChaosFlesh/UFleshAsset
Syntax
UPROPERTY (DuplicateTransient, AssetRegistrySearchable)
TSoftObjectPtr < UAnimationAsset > PreviewAnimationAsset
Remarks
The following PreviewScene properties are modeled after PreviewSkeletalMesh in USkeleton
- they are inside WITH_EDITORONLY_DATA because they are not used at game runtime
- TSoftObjectPtrs since that will make it possible to avoid loading these assets until the PreviewScene asks for them
- DuplicateTransient so that if you copy a ClothAsset it won't copy these preview properties
- AssetRegistrySearchable makes it so that if the user searches the name of a PreviewScene asset in the Asset Browser Animation asset used in this asset