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UE::ChaosDeformable::FHalfArrayBufferWithSRV & |
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const UE::ChaosDeformable::FHalfArrayBufferWithSRV & |
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const UE::ChaosDeformable::FHalfArrayBufferWithSRV & |
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UE::ChaosDeformable::FHalfArrayBufferWithSRV & |
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const UE::ChaosDeformable::FIndexArrayBufferWithSRV & |
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UE::ChaosDeformable::FIndexArrayBufferWithSRV & |
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UE::ChaosDeformable::FFloatArrayBufferWithSRV & |
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const UE::ChaosDeformable::FFloatArrayBufferWithSRV & |
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UE::ChaosDeformable::FFloatArrayBufferWithSRV & |
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const UE::ChaosDeformable::FFloatArrayBufferWithSRV & |
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UE::ChaosDeformable::FIndexArrayBufferWithSRV & |
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const UE::ChaosDeformable::FIndexArrayBufferWithSRV & |
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UE::ChaosDeformable::FHalfArrayBufferWithSRV & |
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const UE::ChaosDeformable::FHalfArrayBufferWithSRV & |
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bool |
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Initialize GPU buffers. |
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void |
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bool |
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Update local sparse vertices buffer from dense vertices, and uploads to GPU. |