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API > API/Plugins > API/Plugins/ChaosFleshEngine > API/Plugins/ChaosFleshEngine/ChaosFlesh > API/Plugins/ChaosFleshEngine/ChaosFlesh/FChaosFleshDeformableGPUManager > API/Plugins/ChaosFleshEngine/ChaosFlesh/FChaosFleshDeformableGPUManager/FBindingsBuffer
References
| Module | ChaosFleshEngine |
| Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosFleshDeformerBufferManager.h |
| Include | #include "ChaosFlesh/ChaosFleshDeformerBufferManager.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Private/ChaosFlesh/ChaosFleshDeformerBufferManager.cpp |
bool InitData
(
const TManagedArrayAccessor < FIntVector4 > * ParentsArray,
const TManagedArrayAccessor < FVector4f > * WeightsArray,
const TManagedArrayAccessor < FVector3f > * OffsetArray,
const TManagedArrayAccessor < float > * MaskArray,
const TManagedArray < FVector3f > * RestVerticesArray,
const TManagedArray < FVector3f > * VerticesArray
)
Remarks
Initialize GPU buffers.