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| Name | ADeformableConstraintsActor |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformableConstraintsActor.h |
| Include Path | #include "ChaosFlesh/ChaosDeformableConstraintsActor.h" |
Syntax
UCLASS ()
class ADeformableConstraintsActor :
public AActor ,
public IDeformableInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ADeformableConstraintsActor
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ADeformableConstraintsActor
(
const FObjectInitializer& ObjectInitializer |
ChaosFlesh/ChaosDeformableConstraintsActor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AddedSourceBodies | TArray< TObjectPtr< AFleshActor > > | ChaosFlesh/ChaosDeformableConstraintsActor.h | ||
| AddedTargetBodies | TArray< TObjectPtr< AFleshActor > > | ChaosFlesh/ChaosDeformableConstraintsActor.h | ||
| DeformableConstraintsComponent | TObjectPtr< UDeformableConstraintsComponent > | ChaosFlesh/ChaosDeformableConstraintsActor.h |
|
|
| PreEditChangePrimarySolver | ADeformableSolverActor * | ChaosFlesh/ChaosDeformableConstraintsActor.h | ||
| PreEditChangeSourceBodies | TArray< TObjectPtr< AFleshActor > > | ChaosFlesh/ChaosDeformableConstraintsActor.h | ||
| PreEditChangeTargetBodies | TArray< TObjectPtr< AFleshActor > > | ChaosFlesh/ChaosDeformableConstraintsActor.h | ||
| PrimarySolver | TObjectPtr< ADeformableSolverActor > | ChaosFlesh/ChaosDeformableConstraintsActor.h |
|
|
| RemovedSourceBodies | TArray< TObjectPtr< AFleshActor > > | ChaosFlesh/ChaosDeformableConstraintsActor.h | ||
| RemovedTargetBodies | TArray< TObjectPtr< AFleshActor > > | ChaosFlesh/ChaosDeformableConstraintsActor.h | ||
| SourceBodies | TArray< TObjectPtr< AFleshActor > > | ChaosFlesh/ChaosDeformableConstraintsActor.h |
|
|
| TargetBodies | TArray< TObjectPtr< AFleshActor > > | ChaosFlesh/ChaosDeformableConstraintsActor.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EnableSimulation
(
ADeformableSolverActor* Actor |
ChaosFlesh/ChaosDeformableConstraintsActor.h |
|
|
UDeformableConstraintsComponent * GetConstraintsComponent() |
ChaosFlesh/ChaosDeformableConstraintsActor.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
ChaosFlesh/ChaosDeformableConstraintsActor.h | ||
virtual void PreEditChange
(
FProperty* PropertyThatWillChange |
ChaosFlesh/ChaosDeformableConstraintsActor.h |
Overridden from IDeformableInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder |
ChaosFlesh/ChaosDeformableConstraintsActor.h |