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API > API/Plugins > API/Plugins/ChaosFleshEditor
| Name | FFleshAssetThumbnailScene |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEditor/Public/ChaosFlesh/Asset/FleshAssetThumbnailScene.h |
| Include Path | #include "ChaosFlesh/Asset/FleshAssetThumbnailScene.h" |
Syntax
class FFleshAssetThumbnailScene : public FThumbnailPreviewScene
Inheritance Hierarchy
- FGCObject → FPreviewScene → FThumbnailPreviewScene → FFleshAssetThumbnailScene
- FTickableObjectBase → FTickableEditorObject → FThumbnailPreviewScene → FFleshAssetThumbnailScene
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFleshAssetThumbnailScene() |
Constructor | ChaosFlesh/Asset/FleshAssetThumbnailScene.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PreviewActor | AFleshActor * | The actor used to display all geometry collection thumbnails | ChaosFlesh/Asset/FleshAssetThumbnailScene.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetFleshAsset
(
UFleshAsset* FleshAsset |
Sets the geometry collection to use in the next CreateView() | ChaosFlesh/Asset/FleshAssetThumbnailScene.h |
Protected
Overridden from FThumbnailPreviewScene
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetViewMatrixParameters
(
const float InFOVDegrees, |
FThumbnailPreviewScene implementation. | ChaosFlesh/Asset/FleshAssetThumbnailScene.h |