Navigation
Unreal Engine C++ API Reference > Plugins > ChaosFleshEditor > ChaosFlesh > Asset
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UThumbnailRenderer
- UDefaultSizedThumbnailRenderer
- UFleshAssetThumbnailRenderer
References
Module | ChaosFleshEditor |
Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEditor/Public/ChaosFlesh/Asset/FleshAssetThumbnailRenderer.h |
Include | #include "ChaosFlesh/Asset/FleshAssetThumbnailRenderer.h" |
Syntax
UCLASS&40;Config&61;Editor, MinimalAPI&41;
class UFleshAssetThumbnailRenderer : public UDefaultSizedThumbnailRenderer
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
UFleshAssetThumbnailRenderer
(
const FObjectInitializer& ObjectInitializer |
Overridden from UThumbnailRenderer
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | Draw
(
UObject* Object, |
Begin UThumbnailRenderer Object. |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | BeginDestroy () |
Begin UObject implementation. |