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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset/FChaosClothAsset-_62
Syntax
UPROPERTY (EditAnywhere, Category="Transfer Skin Weights",
Meta=(EditCondition="TargetMeshType != EChaosClothAssetTransferTargetMeshType::Render || RenderMeshSourceType == EChaosClothAssetTransferRenderMeshSource::SkeletalMesh", EditConditionHides))
EChaosClothAssetTransferSkinWeightsMethod TransferMethod
Remarks
Algorithm used for the transfer method. Use the simple ClosestPointOnSurface method or the more complex InpaintWeights method for better results. Note: When using the simulation mesh as source for the render mesh transfer, the algorithm will always be the ClosestPointOnSurface method, whatever this setting is.