Navigation
API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset
Inheritance Hierarchy
- FDataflowNode
- FChaosClothAssetSimulationBaseConfigNode
- FChaosClothAssetSimulationMaxDistanceConfigNode
References
| Module | ChaosClothAssetDataflowNodes |
| Header | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationMaxDistanceConfigNode.h |
| Include | #include "ChaosClothAsset/SimulationMaxDistanceConfigNode.h" |
Syntax
USTRUCT (Meta=(DataflowCloth))
struct FChaosClothAssetSimulationMaxDistanceConfigNode : public FChaosClothAssetSimulationBaseConfigNode
Remarks
Maximum distance constraint property configuration node.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FChaosClothAssetConnectableIStringValue | InKinematic | Selection set of SimVertices3D that should be made kinematic regardless of the MaxDistance map value. | |
| FString | KinematicVertices3D | The name of the kinematic vertex set generated by this node. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FChaosClothAssetSimulationMaxDistanceConfigNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Functions
| Type | Name | Description | |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FChaosClothAssetSimulationMaxDistanceConfigNode, |
The maximum distance a simulated particle can reach from its animated skinned cloth mesh position. |