Navigation
API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset
Inheritance Hierarchy
- FDataflowNode
- FChaosClothAssetSimulationDefaultConfigNode
References
| Module | ChaosClothAssetDataflowNodes |
| Header | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationDefaultConfigNode.h |
| Include | #include "ChaosClothAsset/SimulationDefaultConfigNode.h" |
Syntax
USTRUCT (Meta=(DataflowCloth))
struct FChaosClothAssetSimulationDefaultConfigNode : public FDataflowNode
Remarks
Add default simulation properties to the cloth collection in the format of the skeletal mesh cloth editor.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FManagedArrayCollection | Collection | ||
| TObjectPtr< UChaosClothSharedSimConfig > | SharedSimulationConfig | Cloth Shared Simulation Properties. | |
| TObjectPtr< UChaosClothConfig > | SimulationConfig | Cloth Simulation Properties. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FChaosClothAssetSimulationDefaultConfigNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Functions
| Type | Name | Description | |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FChaosClothAssetSimulationDefaultConfigNode, |
|||
FName
(
"FClothCollection" |