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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset/FChaosClothAsset-_3
Syntax
UPROPERTY (EditAnywhere, Category="Bind To Root Bone")
DATAFLOW_NODE_DEFINE_INTERNAL, "BindToRootBone", "Cloth", "Cloth BindSkinning Weights To Root Bone") public bool bBindSimMesh
Remarks
Whether to bind the simulation mesh.