Navigation
API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset
Inheritance Hierarchy
- FDataflowNode
- FChaosClothAssetBindToRootBoneNode
References
| Module | ChaosClothAssetDataflowNodes |
| Header | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/BindToRootBoneNode.h |
| Include | #include "ChaosClothAsset/BindToRootBoneNode.h" |
Syntax
USTRUCT (Meta=(DataflowCloth))
struct FChaosClothAssetBindToRootBoneNode : public FDataflowNode
Remarks
Bind an entire mesh to the single root bone of the current skeleton set on the cloth collection.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bBindRenderMesh | Whether to bind the render mesh. | |
| bool | bBindSimMesh | Whether to bind the simulation mesh. | |
| FManagedArrayCollection | Collection |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FChaosClothAssetBindToRootBoneNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Functions
| Type | Name | Description | |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FChaosClothAssetBindToRootBoneNode, |
|||
FName
(
"FClothCollection" |