Navigation
API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset
Inheritance Hierarchy
- FDataflowNode
- FChaosClothAssetSetPhysicsAssetNode
References
| Module | ChaosClothAssetDataflowNodes |
| Header | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SetPhysicsAssetNode.h |
| Include | #include "ChaosClothAsset/SetPhysicsAssetNode.h" |
Syntax
USTRUCT (Meta=(DataflowCloth))
struct FChaosClothAssetSetPhysicsAssetNode : public FDataflowNode
Remarks
Replace the current physics assets to collide the simulation mesh against.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FManagedArrayCollection | Collection | ||
| TObjectPtr< UPhysicsAsset > | PhysicsAsset | The physics asset to assign to the Cloth Collection. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FChaosClothAssetSetPhysicsAssetNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Functions
| Type | Name | Description | |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FChaosClothAssetSetPhysicsAssetNode, |
|||
FName
(
"FClothCollection" |