Navigation
API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes > API/Plugins/ChaosClothAssetDataflowNodes/ChaosClothAsset
Inheritance Hierarchy
- FDataflowNode
- FChaosClothAssetReverseNormalsNode
References
| Module | ChaosClothAssetDataflowNodes |
| Header | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/ReverseNormalsNode.h |
| Include | #include "ChaosClothAsset/ReverseNormalsNode.h" |
Syntax
USTRUCT (Meta=(DataflowCloth))
struct FChaosClothAssetReverseNormalsNode : public FDataflowNode
Remarks
Reverse the geometry's normals or/and winding order of the simulation or/and render meshes stored in the cloth collection.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bReverseRenderMeshNormals | Whether to reverse the render mesh normals. | |
| bool | bReverseRenderMeshWindingOrder | Whether to reverse the render mesh triangles' winding order. | |
| bool | bReverseSimMeshNormals | Whether to reverse the simulation mesh normals. | |
| bool | bReverseSimMeshWindingOrder | Whether to reverse the simulation mesh triangles' winding order. | |
| FManagedArrayCollection | Collection | ||
| TArray< int32 > | RenderPatterns | List of render patterns to apply the operation on. All patterns will be used if left empty. | |
| TArray< int32 > | SimPatterns | List of sim patterns to apply the operation on. All patterns will be used if left empty. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FChaosClothAssetReverseNormalsNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Functions
| Type | Name | Description | |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FChaosClothAssetReverseNormalsNode, |
|||
FName
(
"FClothCollection" |