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An override of UMovieSceneSpawnableActorBinding that adds some custom behavior on Spawn
| Name | UMovieSceneSpawnableChaosCacheBinding |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Sequencer/MovieSceneSpawnableChaosCacheBinding.h |
| Include Path | #include "Chaos/Sequencer/MovieSceneSpawnableChaosCacheBinding.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI, EditInlineNew, DefaultToInstanced,
Meta=(DisplayName="Spawnable Chaos Cache"))
class UMovieSceneSpawnableChaosCacheBinding : public UMovieSceneSpawnableActorBinding
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneCustomBinding → UMovieSceneSpawnableBindingBase → UMovieSceneSpawnableActorBindingBase → UMovieSceneSpawnableActorBinding → UMovieSceneSpawnableChaosCacheBinding
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UObject * SpawnObjectInternal
(
UWorld* WorldContext, |
Overridden to handle Chaos Cache -specific spawning | Chaos/Sequencer/MovieSceneSpawnableChaosCacheBinding.h |
Overridden from UMovieSceneCustomBinding
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetBindingTypePrettyName() |
Chaos/Sequencer/MovieSceneSpawnableChaosCacheBinding.h | ||
virtual bool SupportsBindingCreationFromObject
(
const UObject* SourceObject |
MovieSceneCustomBinding overrides | Chaos/Sequencer/MovieSceneSpawnableChaosCacheBinding.h |
Protected
Overridden from UMovieSceneCustomBinding
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetCustomBindingPriority() |
Ensures we override priority of UMovieSceneSpawnableActorBinding. | Chaos/Sequencer/MovieSceneSpawnableChaosCacheBinding.h |