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API > API/Plugins > API/Plugins/ChaosCaching
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| Name |
FMovieSceneChaosCacheParams |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Sequencer/MovieSceneChaosCacheSection.h |
| Include Path |
#include "Chaos/Sequencer/MovieSceneChaosCacheSection.h" |
Syntax
USTRUCT ()
struct FMovieSceneChaosCacheParams : public FMovieSceneBaseCacheParams
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FMovieSceneChaosCacheParams()
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Chaos/Sequencer/MovieSceneChaosCacheSection.h |
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Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual ~FMovieSceneChaosCacheParams()
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Chaos/Sequencer/MovieSceneChaosCacheSection.h |
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Variables
Public
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual float GetSequenceLength()
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Gets the animation sequence length, not modified by play rate |
Chaos/Sequencer/MovieSceneChaosCacheSection.h |
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