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API > API/Runtime > API/Runtime/MovieSceneTracks
Base class for the cache parameters that will be used in all the cache sections
| Name | FMovieSceneBaseCacheParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneBaseCacheSection.h |
| Include Path | #include "Sections/MovieSceneBaseCacheSection.h" |
Syntax
USTRUCT ()
struct FMovieSceneBaseCacheParams
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneBaseCacheParams() |
Constructor/Destructor | Sections/MovieSceneBaseCacheSection.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMovieSceneBaseCacheParams() |
Sections/MovieSceneBaseCacheSection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bReverse | uint32 | Reverse the playback of the animation clip | Sections/MovieSceneBaseCacheSection.h |
|
| EndFrameOffset | FFrameNumber | The offset into the end of the animation clip | Sections/MovieSceneBaseCacheSection.h |
|
| FirstLoopStartFrameOffset | FFrameNumber | The offset for the first loop of the animation clip | Sections/MovieSceneBaseCacheSection.h |
|
| PlayRate | float | The playback rate of the animation clip | Sections/MovieSceneBaseCacheSection.h |
|
| StartFrameOffset | FFrameNumber | The offset into the beginning of the animation clip | Sections/MovieSceneBaseCacheSection.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual float GetSequenceLength() |
Gets the animation sequence length, not modified by play rate | Sections/MovieSceneBaseCacheSection.h |