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API > API/Plugins > API/Plugins/ChaosCaching
| Name | FCollisionEvent |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h |
| Include Path | #include "Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h" |
Syntax
USTRUCT ()
struct FCollisionEvent : public FCacheEventBase
Inheritance Hierarchy
- FCacheEventBase → FCollisionEvent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | |||
FCollisionEvent
(
const Chaos::FCollidingData& InData, |
Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| EventName | FName | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AccumulatedImpulse | FVector | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| AngularVelocity1 | FVector | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| AngularVelocity2 | FVector | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| DeltaVelocity1 | FVector | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| DeltaVelocity2 | FVector | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| Location | FVector | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| Mass1 | float | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| Mass2 | float | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| Normal | FVector | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| PenetrationDepth | float | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| Velocity1 | FVector | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h | ||
| Velocity2 | FVector | Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h |