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Unreal Engine C++ API Reference > Plugins > ChaosCaching > Chaos > FCacheEventTrack
References
Module | ChaosCaching |
Header | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/CacheEvents.h |
Include | #include "Chaos/CacheEvents.h" |
template<typename T>
void PushEvent
&40;
float TimeStamp,
const T & InEvent
&41;
Remarks
Pushes an event to the track, this will perform a copy of the event and store it inside the track