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Unreal Engine C++ API Reference > Plugins > ChaosCaching > Chaos
References
Module | ChaosCaching |
Header | /Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/ChaosCache.h |
Include | #include "Chaos/ChaosCache.h" |
Syntax
struct FCacheEvaluationContext
Variables
Type | Name | Description | |
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bool | bEvaluateChannels | |
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bool | bEvaluateCurves | |
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bool | bEvaluateEvents | |
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bool | bEvaluateNamedTransforms | |
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bool | bEvaluateTransform | |
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TArray< int32 > | EvaluationIndices | |
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FPlaybackTickRecord & | TickRecord |
Constructors
Type | Name | Description | |
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FCacheEvaluationContext
(
FPlaybackTickRecord& InRecord |