Navigation
API > API/Plugins > API/Plugins/CascadeToNiagaraConverter
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNiagaraScriptConversionContext
References
| Module | CascadeToNiagaraConverter |
| Header | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
| Include | #include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
Syntax
UCLASS&40;BlueprintInternalUseOnly&41;
class UNiagaraScriptConversionContext : public UObject
Remarks
Wrapper for programmatically adding scripts to a UNiagaraEmitter through a UNiagaraEmitterConversionContext.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const TArray< const UNiagaraClipboardFunctionInput * > & | |||
| bool | |||
| UNiagaraScript * | GetScript () |
||
| const FGuid & | |||
| const TArray< FGenericConverterMessage > & | |||
| void | Init
(
const FAssetData& InNiagaraScriptAssetData, |
Init the Niagara Script Conversion Context with the assetdata to a UNiagaraScript. | |
| void | Log
(
FString Message, |
Log a message to the stack and the niagara message log for the module associated with this script. | |
| void | SetModuleEnabled
(
bool bInModuleEnabled |
||
| bool | SetParameter
(
FString ParameterName, |
Set a parameter on the Script this Script Conversion Context holds. |