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Unreal Engine C++ API Reference > Plugins > CascadeToNiagaraConverter > UNiagaraEmitterConversionContext
References
Module | CascadeToNiagaraConverter |
Header | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
Include | #include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
Source | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Private/NiagaraStackGraphUtilitiesAdapterLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"FXConverterUtilities"&41;
void Log
&40;
FString Message,
ENiagaraMessageSeverity Severity,
bool bIsVerbose
&41;
Remarks
Log a message to the niagara message log for the emitter.
Parameters
Name | Description |
---|---|
Message | The message string to display. |
Severity | The severity of the message. |
bIsVerbose | Whether the message is verbose and should be displayed conditionally. |