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API > API/Plugins > API/Plugins/CascadeToNiagaraConverter > API/Plugins/CascadeToNiagaraConverter/UFXConverterUtilitiesLibrary
References
Module | CascadeToNiagaraConverter |
Header | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
Include | #include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
Source | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Private/NiagaraStackGraphUtilitiesAdapterLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Meta&61;&40;ScriptMethod&41;, Category&61;"FXConverterUtilities"&41;
static void GetParticleModuleSpawnPerUnitProps
&40;
UParticleModuleSpawnPerUnit &42; ParticleModule,
float & OutUnitScalar,
float & OutMovementTolerance,
UDistribution &42;& OutSpawnPerUnit,
float & OutMaxFrameDistance,
bool & bOutIgnoreSpawnRateWhenMoving,
bool & bOutIgnoreMovementAlongX,
bool & bOutIgnoreMovementAlongY,
bool & bOutIgnoreMovementAlongZ,
bool & bOutProcessSpawnRate,
bool & bOutProcessBurstList
&41;