Navigation
API > API/Plugins > API/Plugins/CascadeToNiagaraConverter > API/Plugins/CascadeToNiagaraConverter/UFXConverterUtilitiesLibrary
References
| Module | CascadeToNiagaraConverter |
| Header | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
| Include | #include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
| Source | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Private/NiagaraStackGraphUtilitiesAdapterLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"FXConverterUtilities"&41;
static void GetParticleModuleLightProps
&40;
UParticleModuleLight &42; ParticleModule,
bool & bOutUseInverseSquaredFalloff,
bool & bOutAffectsTranslucency,
bool & bOutPreviewLightRadius,
float & OutSpawnFraction,
UDistribution &42;& OutColorScaleOverLife,
UDistribution &42;& OutBrightnessOverLife,
UDistribution &42;& OutRadiusScale,
UDistribution &42;& OutLightExponent,
FLightingChannels & OutLightingChannels,
float & OutVolumetricScatteringIntensity,
bool & bOutHighQualityLights,
bool & bOutShadowCastingLights
&41;