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API > API/Plugins > API/Plugins/CascadeToNiagaraConverter
References
| Module | CascadeToNiagaraConverter |
| Header | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
| Include | #include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FStackEntryID
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | EventName | If the ScriptExecutionCategory is ParticleEvent, this FName is the key to find the desired event stack group. | |
| EScriptExecutionCategory | ScriptExecutionCategory | The stack group to put a stack entry in. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FStackEntryID
(
EScriptExecutionCategory TargetExecutionCategory |
|||
FStackEntryID
(
const FNiagaraEventHandlerAddAction& TargetEventHandlerStackEntry |