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API > API/Plugins > API/Plugins/CaptureDataEditor
| Name | UCaptureMetadata |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/CaptureData/Source/CaptureDataEditor/Public/CaptureMetadata.h |
| Include Path | #include "CaptureMetadata.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Blueprintable)
class UCaptureMetadata : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCaptureMetadata
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CameraId | FString | CaptureMetadata.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsEditable | bool | CaptureMetadata.h | ||
| OwnerName | FString | CaptureMetadata.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetOwnerName() |
CaptureMetadata.h | ||
bool IsEditable() |
CaptureMetadata.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ClearCaptureMetadata
(
const UObject* InObject |
CaptureMetadata.h |
|
|
static UCaptureMetadata * GetCaptureMetadata
(
const UObject* InObject |
CaptureMetadata.h |
|
|
static void SetCaptureMetadata
(
UObject* InObject, |
CaptureMetadata.h |
|
|
static bool ShowCaptureMetadataObjects
(
const FText& InTitle, |
CaptureMetadata.h |
|