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Unreal Engine C++ API Reference > Plugins > CameraCalibrationCore > ULensComponent
- UActorComponent::DestroyComponent()
- ULensComponent::DestroyComponent()
References
Module | CameraCalibrationCore |
Header | /Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensComponent.h |
Include | #include "LensComponent.h" |
Source | /Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Private/LensComponent.cpp |
virtual void DestroyComponent
&40;
bool bPromoteChildren
&41;
Remarks
Unregister the component, remove it from its outer Actor's Components array and mark for pending kill.