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Unreal Engine C++ API Reference > Plugins > CableComponent > UCableComponent
- USceneComponent::HasAnySockets()
- UCableComponent::HasAnySockets()
References
Module | CableComponent |
Header | /Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableComponent.h |
Include | #include "CableComponent.h" |
Source | /Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponent.cpp |
virtual bool HasAnySockets&40;&41; const
Remarks
Returns true if this component has any sockets