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API > API/Plugins > API/Plugins/Buoyancy
References
| Module | Buoyancy |
| Header | /Engine/Plugins/Experimental/Buoyancy/Source/Runtime/Public/BuoyancyWaterSplineData.h |
| Include | #include "BuoyancyWaterSplineData.h" |
Syntax
struct FBuoyancyWaterSplineData
Variables
| Type | Name | Description | |
|---|---|---|---|
| EWaterBodyType | BodyType | ||
| FInterpCurveVector | Position | ||
| TOptional< FShallowWaterSimulationGrid > | ShallowWaterSimData | Only some water bodies can have a baked shallow water sim representation, which overrides the splines for water height/depth/velocity/normal | |
| Chaos::FRigidTransform3 | Transform | Parameters that all water bodies have. | |
| TOptional< FInterpCurveFloat > | Velocity | ||
| TOptional< FInterpCurveFloat > | Width | Parameters that only some water bodies have. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FBuoyancyWaterSplineData
(
const Chaos::FRigidTransform3& InTransform, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool |