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Sample water from a baked shallow water simulation
| Name | FBuoyancyShallowWaterSampler |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Buoyancy/Source/Runtime/Public/BuoyancyParticleData.h |
| Include Path | #include "BuoyancyParticleData.h" |
Syntax
class FBuoyancyShallowWaterSampler : public FBuoyancyWaterSampler
Inheritance Hierarchy
- FBuoyancyWaterSampler → FBuoyancyShallowWaterSampler
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBuoyancyShallowWaterSampler
(
const FShallowWaterSimulationGrid& InWaterSampler, |
BuoyancyParticleData.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| WaterSampler | const FShallowWaterSimulationGrid & | BuoyancyParticleData.h |
Functions
Public
Overridden from FBuoyancyWaterSampler
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector SampleNormalAtPosition
(
const FVector& WorldPosition |
BuoyancyParticleData.h | ||
virtual FVector SampleVelocityAtPosition
(
const FVector& WorldPosition |
BuoyancyParticleData.h | ||
virtual void SampleWaterAtPosition
(
const FVector& WorldPosition, |
BuoyancyParticleData.h |