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API > API/Plugins > API/Plugins/BlueprintHeaderView
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDeveloperSettings
- UBlueprintHeaderViewSettings
References
| Module | BlueprintHeaderView |
| Header | /Engine/Plugins/Editor/BlueprintHeaderView/Source/BlueprintHeaderView/Public/BlueprintHeaderViewSettings.h |
| Include | #include "BlueprintHeaderViewSettings.h" |
Syntax
UCLASS&40;Config&61;EditorPerProjectUserSettings&41;
class UBlueprintHeaderViewSettings : public UDeveloperSettings
Remarks
Settings for the Blueprint Header View Plugin
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | FontSize | Font Size for the Blueprint Header View output | |
| FLinearColor | SelectionColor | Highlight color for selected items in the Blueprint Header View output | |
| EHeaderViewSortMethod | SortMethod | Sorting Method for Header View Functions and Properties | |
| FHeaderViewSyntaxColors | SyntaxColors | Syntax Highlighting colors for Blueprint Header View output |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from UDeveloperSettings
| Type | Name | Description | |
|---|---|---|---|
| FName | Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc. | ||
| FName | The unique name for your section of settings, uses the class's FName. | ||
| FText | Gets the section text, uses the classes DisplayName by default. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
UObject interface |