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API > API/Plugins > API/Plugins/BlueprintHeaderView > API/Plugins/BlueprintHeaderView/UBlueprintHeaderViewSettings
- UDeveloperSettings::GetCategoryName()
- UBlueprintHeaderViewSettings::GetCategoryName()
References
| Module | BlueprintHeaderView |
| Header | /Engine/Plugins/Editor/BlueprintHeaderView/Source/BlueprintHeaderView/Public/BlueprintHeaderViewSettings.h |
| Include | #include "BlueprintHeaderViewSettings.h" |
| Source | /Engine/Plugins/Editor/BlueprintHeaderView/Source/BlueprintHeaderView/Private/BlueprintHeaderViewSettings.cpp |
virtual FName GetCategoryName&40;&41; const
Remarks
Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.