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Unreal Engine C++ API Reference > Plugins > BlueprintFileUtils > UBlueprintFileUtilsBPLibrary
References
Module | BlueprintFileUtils |
Header | /Engine/Plugins/BlueprintFileUtils/Source/BlueprintFileUtils/Public/BlueprintFileUtilsBPLibrary.h |
Include | #include "BlueprintFileUtilsBPLibrary.h" |
Source | /Engine/Plugins/BlueprintFileUtils/Source/BlueprintFileUtils/Private/BlueprintFileUtilsBPLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"FileUtils"&41;
static bool MakeDirectory
&40;
const FString & Path,
bool bCreateTree
&41;
Remarks
Makes a new directory, and optionally sub-directories true if the directory was created, false otherwise
Parameters
Name | Description |
---|---|
Path | The directory path to make |
bCreateTree | If true, the entire directory tree will be created if it doesnt exist. Otherwise only the leaft most directory will be created if possible |