bool CalculateLocomotion
(
float& Result,
const UBlendSpace& BlendSpace,
const ULocomotionAnalysisProperties* AnalysisProperties,
const UAnimSequence& Animation,
const float RateScale
)
|
Calculates the locomotion speed from the animation (which may be playrate scaled), according to the analysis properties. |
LocomotionAnalysis.h |
|
bool CalculateRootMotion
(
float& Result,
const UBlendSpace& BlendSpace,
const URootMotionAnalysisProperties* AnalysisProperties,
const UAnimSequence& Animation,
const float RateScale
)
|
Calculates the root motion movement speed from the animation (which may be playrate scaled), according to the analysis properties. |
RootMotionAnalysis.h |
|