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API > API/Plugins > API/Plugins/BaseCharacterFXEditor > API/Plugins/BaseCharacterFXEditor/SBaseCharacterFXEditorViewport
References
| Module | BaseCharacterFXEditor |
| Header | /Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Source/BaseCharacterFXEditor/Public/SBaseCharacterFXEditorViewport.h |
| Include | #include "SBaseCharacterFXEditorViewport.h" |
| Source | /Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Source/BaseCharacterFXEditor/Private/SBaseCharacterFXEditorViewport.cpp |
virtual void AddOverlayWidget
(
TSharedRef < SWidget > OverlaidWidget,
int32 ZOrder
)
Remarks
These allow the toolkit to add an accept/cancel overlay when needed. PopulateViewportOverlays is not helpful here because that gets called just once.