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API > API/Plugins > API/Plugins/BaseCharacterFXEditor > API/Plugins/BaseCharacterFXEditor/FBaseCharacterFXEditorModeToolki-
References
| Module | BaseCharacterFXEditor |
| Header | /Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Source/BaseCharacterFXEditor/Public/BaseCharacterFXEditorModeToolkit.h |
| Include | #include "BaseCharacterFXEditorModeToolkit.h" |
Syntax
static const FName ToolsTabName = TEXT;
Remarks
The editor can have multiple tabs in the mode toolbar. ToolsTabName is the "Tools" tab maintained by this base class. PaletteNames_Standard is the set of all tab names in the concrete editor. Set these in the concrete subclass when adding additional toolbar tabs