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API > API/Plugins > API/Plugins/AvalancheTransition > API/Plugins/AvalancheTransition/FAvaTransitionSceneOwner
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator()
(
bool InSceneOwner |
AvaTransitionScene.h | ||
bool operator()
(
const FWeakObjectPtr& InSceneOwner |
AvaTransitionScene.h | ||
bool operator()
(
const TWeakPtr< void, InMode >& InSceneOwner |
AvaTransitionScene.h |
operator()(bool)
| Name | operator() |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheTransition/Public/AvaTransitionScene.h |
| Include Path | #include "AvaTransitionScene.h" |
bool operator()
(
bool InSceneOwner
) const
operator()(const FWeakObjectPtr &)
| Name | operator() |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheTransition/Public/AvaTransitionScene.h |
| Include Path | #include "AvaTransitionScene.h" |
bool operator()
(
const FWeakObjectPtr & InSceneOwner
) const
operator()(const TWeakPtr< void, InMode > &)
| Name | operator() |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheTransition/Public/AvaTransitionScene.h |
| Include Path | #include "AvaTransitionScene.h" |
template<ESPMode InMode>
bool operator()
(
const TWeakPtr < void, InMode > & InSceneOwner
) const