Navigation
API > API/Plugins > API/Plugins/AvalancheTransition
Owner of the Scene Instance. Used to determine whether a Scene Instance is valid or not.
| Name | FAvaTransitionSceneOwner |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheTransition/Public/AvaTransitionScene.h |
| Include Path | #include "AvaTransitionScene.h" |
Syntax
struct FAvaTransitionSceneOwner
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AvaTransitionScene.h | |||
FAvaTransitionSceneOwner
(
UObject* InSceneOwner |
AvaTransitionScene.h | ||
FAvaTransitionSceneOwner
(
TWeakPtr< T, InMode > InSceneOwner |
AvaTransitionScene.h | ||
FAvaTransitionSceneOwner
(
TSharedPtr< T, InMode > InSceneOwner |
AvaTransitionScene.h | ||
FAvaTransitionSceneOwner
(
TSharedRef< T, InMode > InSceneOwner |
AvaTransitionScene.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SceneOwner | TVariant< bool, FWeakObjectPtr, TWeakPtr< void, ESPMode::ThreadSafe >, TWeakPtr< void, ESPMode::NotThreadSafe > > | AvaTransitionScene.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
AvaTransitionScene.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator()
(
bool InSceneOwner |
AvaTransitionScene.h | ||
bool operator()
(
const FWeakObjectPtr& InSceneOwner |
AvaTransitionScene.h | ||
bool operator()
(
const TWeakPtr< void, InMode >& InSceneOwner |
AvaTransitionScene.h |