Navigation
API > API/Plugins > API/Plugins/AvalancheTransition > API/Plugins/AvalancheTransition/Conditions
Inheritance Hierarchy
- UObject
- UStateTreeNodeBlueprintBase
- UStateTreeConditionBlueprintBase
- UAvaTransitionConditionBlueprint
References
| Module | AvalancheTransition |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheTransition/Public/Conditions/AvaTransitionConditionBlueprint.h |
| Include | #include "Conditions/AvaTransitionConditionBlueprint.h" |
Syntax
UCLASS (MinimalAPI, Abstract, DisplayName="Motion Design Transition Condition Blueprint")
class UAvaTransitionConditionBlueprint :
public UStateTreeConditionBlueprintBase ,
public IAvaTransitionNodeInterface
Overridden from UStateTreeConditionBlueprintBase
| Type | Name | Description | |
|---|---|---|---|
| bool | TestCondition
(
FStateTreeExecutionContext& InContext |
Overridden from IAvaTransitionNodeInterface
| Type | Name | Description | |
|---|---|---|---|
| const FAvaTransitionBehaviorInstanceCache & |