Navigation
API > API/Plugins > API/Plugins/AvalancheTransition > API/Plugins/AvalancheTransition/Conditions
Inheritance Hierarchy
- FStateTreeConditionBase
- FAvaTransitionNode
- FAvaTransitionCondition
- FAvaTransitionLayerCondition
- FAvaTransitionStateMatchCondition
References
| Module | AvalancheTransition |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheTransition/Public/Conditions/AvaTransitionStateMatchCondition.h |
| Include | #include "Conditions/AvaTransitionStateMatchCondition.h" |
Syntax
USTRUCT (DisplayName="Check State of other Scene in Layer", Category="Transition Logic")
struct FAvaTransitionStateMatchCondition : public FAvaTransitionLayerCondition
Constructors
| Type | Name | Description | |
|---|---|---|---|
| PRAGMA_DISABLE_DEPRECATION_WARNINGS | |||
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FStateTreeConditionBase
| Type | Name | Description | |
|---|---|---|---|
| bool | TestCondition
(
FStateTreeExecutionContext& InContext |
Overridden from FStateTreeNodeBase
| Type | Name | Description | |
|---|---|---|---|
| PRAGMA_ENABLE_DEPRECATION_WARNINGSFText | GetDescription
(
const FGuid& InId, |
Returns description for the node, use in the UI. | |
| const UStruct * | |||
| void | PostLoad
(
FStateTreeDataView InInstanceDataView |
Called after the state tree asset that contains this node is loaded from disk. |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FAvaTransitionStateMatchCondition & | operator=
(
const FAvaTransitionStateMatchCondition& |
||
| FAvaTransitionStateMatchCondition & |
Typedefs
| Name | Description |
|---|---|
| FInstanceDataType |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| EAvaTransitionRunState | TransitionState_DEPRECATED |