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API > API/Plugins > API/Plugins/AvalancheTransition > API/Plugins/AvalancheTransition/Conditions > API/Plugins/AvalancheTransition/Conditions/FAvaTransitionLayerCondition
- FStateTreeNodeBase::PostLoad()
- FAvaTransitionLayerCondition::PostLoad()
- FAvaTransitionSceneMatchCondition::PostLoad()
- FAvaTransitionStateMatchCondition::PostLoad()
References
| Module | AvalancheTransition |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheTransition/Public/Conditions/AvaTransitionLayerCondition.h |
| Include | #include "Conditions/AvaTransitionLayerCondition.h" |
| Source | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheTransition/Private/Conditions/AvaTransitionLayerCondition.cpp |
virtual void PostLoad
(
FStateTreeDataView InInstanceDataView
)
Remarks
Called after the state tree asset that contains this node is loaded from disk.